[vc_row type=»in_container» scene_position=»center» text_color=»dark» text_align=»left» overlay_strength=»0.3″][vc_column column_padding=»no-extra-padding» column_padding_position=»all» background_color_opacity=»1″ background_hover_color_opacity=»1″ width=»1/1″][vc_column_text]SUPERHOT is the most innovative shooter we’ve played in years. You feel the same? Then join us at Piotr Iwanicki presentation at DevGAMM Minsk 2016.
Piotr will tell how the project that started during game jam became an indie hit of the year. He will go in depth about what they experienced while moving from small indie project towards mature gamedev studio.
Learn how being different and strange as an independent creator can take you on the road to success. Also the presentation format will allow you to ask as many questions as you want.
Piotr Iwanicki is a game designer and studio lead responsible for SUPERHOT. He started his career developing games for flash portals and his projects slowly grew and became more visible. He started SUPERHOT as a game jam project and as the game gained recognition, Piotr transformed a mostly amateur team into a full-fledged development studio.
This session was the most requested this year. So here you go!
By the way, if you already decided that you want to visit Piotr’s session, save up on tickets while you can. Early Bird prices will only be available till midnight today.[/vc_column_text][divider line_type=»No Line» custom_height=»40″][vc_column_text]
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Уведомление: Postmortem Paradise at DevGAMM | DevGAMM Minsk 2016