Keynote Almir Listo: A Producer’s Take on Developing PAYDAY 2

[vc_row type=»in_container» scene_position=»center» text_color=»dark» text_align=»left» overlay_strength=»0.3″][vc_column column_padding=»no-extra-padding» column_padding_position=»all» background_color_opacity=»1″ background_hover_color_opacity=»1″ width=»1/1″][vc_column_text]We are totally sure that there are people among our attendees who like adrenaline and sense of danger. Embrace yourself because we’ve prepared for you an awesome announcement of our next keynote speaker. Grab your masks and be ready for a heist! (далее…)

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Game Design Track at DevGAMM

[vc_row type=»in_container» scene_position=»center» text_color=»dark» text_align=»left» overlay_strength=»0.3″][vc_column column_padding=»no-extra-padding» column_padding_position=»all» background_color_opacity=»1″ background_hover_color_opacity=»1″ width=»1/1″][vc_column_text]Profession of game designer is very diverse, it requires a lot of skills and knowledge, including the ability to learn on the go. Game design is one of the favorite topics of DevGAMM participants, which is why this time we asked Vladimir Kovtun from ALAWAR and Konstantin Sakhnov from Rocket Jump to help us organize the full track. Them and guys from GD cuffs did a very good job bringing up the variety of game design related topics. Learn from our experts how to make your game unique![/vc_column_text][/vc_column][/vc_row] (далее…)

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Romuald Zdebskiy about cloud technologies for Game Developers

[vc_row type=»in_container» scene_position=»center» text_color=»dark» text_align=»left» overlay_strength=»0.3″][vc_column column_padding=»no-extra-padding» column_padding_position=»all» background_color_opacity=»1″ background_hover_color_opacity=»1″ width=»1/1″][vc_column_text]Have you ever thought about cloud technologies? Nowadays, there are lots of talks about it in developers circles. Therefore, we decided to talk about it. So, if you have some questions concerning such technologies, Romuald Zdebskiy is going to cover them. (далее…)

Продолжить чтениеRomuald Zdebskiy about cloud technologies for Game Developers