Алмир Листо: Взгляд продюсера на разработку PAYDAY 2

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Мы точно знаем, что среди нашей аудитории есть люди, которые обожают адреналин и чувство опасности. Делимся с вами анонсом доклада следующего спикера. Надевайте маски и готовьтесь окунуться в атмосферу первоклассной кражи! (далее…)

Продолжить чтениеАлмир Листо: Взгляд продюсера на разработку PAYDAY 2

Keynote Almir Listo: A Producer’s Take on Developing PAYDAY 2

[vc_row type=»in_container» scene_position=»center» text_color=»dark» text_align=»left» overlay_strength=»0.3″][vc_column column_padding=»no-extra-padding» column_padding_position=»all» background_color_opacity=»1″ background_hover_color_opacity=»1″ width=»1/1″][vc_column_text]We are totally sure that there are people among our attendees who like adrenaline and sense of danger. Embrace yourself because we’ve prepared for you an awesome announcement of our next keynote speaker. Grab your masks and be ready for a heist! (далее…)

Продолжить чтениеKeynote Almir Listo: A Producer’s Take on Developing PAYDAY 2

Game Design Track at DevGAMM

[vc_row type=»in_container» scene_position=»center» text_color=»dark» text_align=»left» overlay_strength=»0.3″][vc_column column_padding=»no-extra-padding» column_padding_position=»all» background_color_opacity=»1″ background_hover_color_opacity=»1″ width=»1/1″][vc_column_text]Profession of game designer is very diverse, it requires a lot of skills and knowledge, including the ability to learn on the go. Game design is one of the favorite topics of DevGAMM participants, which is why this time we asked Vladimir Kovtun from ALAWAR and Konstantin Sakhnov from Rocket Jump to help us organize the full track. Them and guys from GD cuffs did a very good job bringing up the variety of game design related topics. Learn from our experts how to make your game unique![/vc_column_text][/vc_column][/vc_row] (далее…)

Продолжить чтениеGame Design Track at DevGAMM